Robert Kirkman drops details about his new comic imprint and The Walking Dead


We caught up with Image Comics partner and The Walking Dead and Invincible scribe Robert Kirkman about his new comic line Skybound, how it feels to have his zombies on TV, and what major character almost made the pilot.

First off, give our readers a description of Skybound in a nutshell.

Skybound Comics is my new imprint at Image Comics (where I’m a partner), and basically I’ll be finding new books and taking a hand in the marketing of these new titles and release strategies. We’re trying to give new creators a leg up to break a lot of cool new ideas.

How are you going about finding new talent?

I have a pretty great network of people I know in the industry, and anytime something cool comes up, we’ll check out what they’re doing. We’re looking for self-starters – I think that being able to do your own thing and put it all together is very much a part of what makes something cool. I can respect people who are making it happen on their own and I want to find people who are doing just that. I think new publishers tend to expand too quickly and overextend themselves. My goal is to really establish these new books (and their fan base) before we start expanding.


TV Series “Glee” to Get Comic Book Treatment


“Glee” has already conquered television, music, and live touring, and now the show will invade the world of comic books.

Bluewater Productions has named the cast of the hit TV series as the centerpiece for the next installation of their “Fame” biographical comic series.

“Fame: The Cast of Glee,” set for a November release, will chronicle the meteoric success of the show. The series will also document the newfound fame of cast members Lea Michele, Matthew Morrison, Jane Lynch, Cory Monteith, Chris Colfer and show creator Ryan Murphy.

Working on ‘Glee’ was a treat,” said Cameron Cooke, who wrote the script for the comic with Patrick McCormack. “It made it easy to see why people are so passionate about their love for this show.”


How is writing for video games similar to writing for comics?

Source: Marv Wolfman at

Marv Wolfman is a comics legend for his work on Teen Titans, Superman and many others. For a half-dozen years, he’s been writing for video games, and he explains how both kinds of writing are about characters more than plot.

I’ve played games since the first coin machine version of Pong. Like most I wasted an unGodly number of quarters losing at PacMan, Popeye, Donkey Kong and the rest. Later, I owned a Colecovision. Moved onto PC-games. Stopped for awhile because games got to be the same (nobody improved significantly on either Doom or Wolfenstein) then got back into it when they started to be different again. I currently own a PS2, PS3, X-Box 360 and a Wii. I no longer play games on my PC (Mac!) because I don’t want to game where I work. I want to physically go elsewhere rather than still sit at my desk.


What do you think of Glee becoming a comic book? (I must admit, I have a huge soft spot for Glee). What do you think of Marv Wolfman’s article?

Join us in the forum to discuss!